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cs16弹道优化脚本_csgo弹道脚本

求一绿色CS1.6脚本就是无后座力,开枪也是静态准心

bind "u" "messagemode2"

您好,、自瞄这些功能脚本确实无法做到,唯独器才能实现,如果有的脚本宣扬这些功能无非是添加了器的里功能,整个性质都变了。

cs16弹道优化脚本_csgo弹道脚本cs16弹道优化脚本_csgo弹道脚本


unbindall

脚本无后坐力是靠模型实现的,你自己看起来枪口不动 但实际后坐力还是有的,我这还有lookstrafe "0.000000"套换枪无动作+无后坐力的模型,但实际效果一点用也没有,完全视觉效果, 依然有后坐力 换枪的时间依然有,真正的弹道是直线,都打一个点上,只有器。

静态准心的参数是:cl_dynamiccrosshair 0

控制台输入即可

游戏愉快

CS1.6的弹道好的config

还想把连跳参数加进去.....

// This file is overwritten whenr you change your user settings in the .

mp_decals "150"

// Add custom configurations to the file "userconfig.cfg".

bind "TAB" "+showscores"

bind "ENTER" "+attack"

bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "'" "+moveup"

bind "+" "sizeup"

bind "," "buyammo1"

bind "-" "+hook"

bind "/" "+movedown"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind ";" "+mlook"

bind "=" "sizeup"

bind "[" "+vorecord"

bind "]" "invnext"

bind "`" "toggleconsole"

bind "a" "+moveleft"

bind "b" "buy"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "+use"

bind "f" "impulse 100"

bind "g" "drop"

bind "h" "+commandmenu"

bind "i" "showbriefing"

bind "j" "cheer"

bind "l" "amx_buyhealth"

bind "n" "nightvision"

bind "o" "buyequip"

bind "q" "lastinv"

bind "r" "+reload"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "~" "toggleconsole"

bind "UPARROW" "+forward"

bind "DOWNARROW" "+back"

bind "LEFTARROW" "+left"

bind "RIGHTARROW" "+right"

bind "ALT" "+strafe"

bind "SHIFT" "+speed"

bind "F1" "say /menu"

bind "F2" "say /clitatus"

bind "F3" "say /top15"

bind "F4" "checkpoint"

bind "F5" "gocheck"

bind "F6" "se quick"

bind "F7" "load quick"

bind "F8" "lastcheck"

bind "F9" "say /key"

bind "F10" "quit prompt"

bind "F12" "exec cate.cfg"

bind "INS" "+klook"

bind "PGDN" "chooseteam"

bind "PGUP" "+lookup"

bind "HOME" "ak47;m4a1;primammo;"

bind "END" "centerview"

bind "KP_UPARROW" "sg552;aug;primammo;"

bind "KP_LEFTARROW" "defuser"

bind "KP_5" "mp5;primammo;"

bind "KP_RIGHTARROW" "vest"

bind "KP_DOWNARROW" "deagle;secammo;"

bind "KP_PGDN" "shield"

bind "KP_ENTER" "hegren"

bind "KP_INS" "vesthelm"

bind "KP_DEL" "vesthelm"

bind "KP_MINUS" "sgren"

bind "KP_PLUS" "flash"

bind "MOUSE2" "+attack2"

bind "PAUSE" "pause"

_snd_mixahead "0.1"

ati_npatch "0"

ati_subdiv "0"

bgmvolume "1.000000"

bottomcolor "6"

brightness "1"

cl_allowdownload "0"

cl_allowupload "1"

cl_backspeed "400"

cl_cmdbackup "2"

cl_cmdrate "101"

cl_corpsestay "600.000000"

cl_crosshair_color "50 50"

cl_crosshair_size "medium"

cl_crosshair_translucent "0"

cl_dlmax "128"

cl_download_in "1"

cl_dynamiccrosshair "0"

cl_forwardspeed "400"

cl_himodels "0"

cl_idealpitchscale "0.8"

cl_lc "1"

cl_logocolor "#Valve_Orange"

cl_logofile "lambda"

cl_lw "1"

cl_minmodels "1"

cl_radartype "1"

cl_righthand "1"

cl_shadows "0"

cl_timeout "35"

cl_updaterate "101"

cl_voothing "0.05"

cl_weather "0"

con_color "255 180 30"

console "1"

crosshair "1"

fastsprites "0"

fps_max "101"

fps_modem "0"

gl_dither "0"

gl_flipmatrix "0"

gl_fog "1"

gl_overbright "0"

gl_polyoffset "0.1"

hisound "1"

hpk_maxsize "4"

hud_capturemouse "1"

hud_centerid "0"

hud_draw "1"

hud_fastswitch "1"

hud_saytext_internal "1"

hud_takesshots "0"

joystick "0"

lookspring "0.000000"

m_filter "0"

m_forward "1"

m_pitch "0.022"

m_side "0.8"

m_yaw "0.022"

model "arctic"

MP3FadeTime "2.0"

MP3Volume "0"

mp_decals "300.000000"

name "Hn - Ww PUB"

net_graph "3"

net_graph "1"

net_scale "5"

r_bmodelhighfrac "5.0"

s_a3d "0.0"

s_automax_distance "30"

s_automin_distance "2"

s_bloat "2.0"

s_doppler "0.0"

s_eax "0.0"

s_leafnum "0"

s_max_distance "1000"

s_min_distance "5"

s_numpolys "200"

s_polykeep "1000000000"

s_polysize "10000000"

s_refdelay "4"

s_refgain "0.4"

s_rolloff "1.0"

s_verbwet "0.25"

sensitivity "2.8"

skin ""bind "TAB" "+"

spec_autodirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "2"

suitvolume "0.000"

sv_aim "0"

sv_voenable "1"

team ""

topcolor "30"

viewsize "110"

vo_enable "1"

vo_forcemicrecord "1"

vo_modenable "1"

vo_scale "2"

volume "0.460000"

set "lang" "cn"

set "_ah" "1"

+mlook

exec userconfig.cfg

到你的config.cfg里,全部替换。

要个CS1.6的好脚本 弹道 和开镜速度 连跳都修改好的。是比赛用

_cl_autowepswitch "1"

比赛用的就是什么都不修改

直接用纯净版的CS1.6就可以了

修改过的都不能用来比赛...

别人都是自己手动连跳的.....

你说的这些东西只要修改过一个

基本你连Sbind "MOUSE5" "+vorecord"XE都进不去

除非你玩的是正版

那我就没什么说的了...gl_monolights "0"

cs1.5好用脚本

bind "." "buyammo2"

双楠CS1.6-Config设置脚本:

bind "MOUSE1" "+attack"

bbs.1v16

你自己去看吧

我也不知道着上面的那个在你心里算好的

我给你的个VIP脚本,弹道bind "t" "impulse 201"优化,集中,3种模式切换。 348836184@qq

cs1.6问题,高手进

unbindall

弹道参数 准确的说应该没有这个概念 我们通常说的调弹道其实就是调一些优化的参数 是调一些 网络上传数据包什么的 从而优化了CS也优化了弹道 就是这么来的 不要看别人打的好就说人家调什么弹道了 其实这个东西是靠自己长时间练出来的 这里有个职业选手的CFG 是ZET的

// This file is overwritten whenr you change your user settings in the .

// Add custom configurations to the file "userconfig.cfg".

bind "ENTER" "+attack"

bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "+" "sizeup"

bind "," "buyammo1"

bind "-" "sizedown"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

binds_distance "60" "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind "=" "sizeup"

bind "`" "toggleconsole"

bind "a" "+moveleft"

bind "b" "drop"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "buy"

bind "f" "+use"

bind "g" "lastinv"

bind "h" "cl_Crosshair_size 2"

bind "i" "say (KOM IGEN DA SCRIPT) !!!!! SISTA !!!!! (KOM IGEN DA SCRIPT)"

bind "j" "cl_crosshair_size 1"

bind "k" "cl_crosshair_size 3"

bind "l" "say (BRA-LAST SCRIPT) !!!!! BRA LAST !!!!! (BRA-LAST SCRIPT)"

bind "o" "say (KOM IGEN DA SCRIPT) !!!!! HARLIGT BAT !!!!! (KOM IGEN DA SCRIPT)"

bind "p" "say (KOM IGEN DA SCRIPT) !!!!! FORSOK HARDARE !!!!! (KOM IGEN DA SCRIPT)"

bind "q" "buyequip"

bind "r" "+reload"

bind "v" "+speed"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "~" "toggleconsole"

bind "UPARROW" "+forward"

bind "DOWNARROW" "+back"

bind "LEFTARROW" "+left"

bind "RIGHTARROW" "+right"

bind "F1" "autobuy"

bind "F2" "rebuy"

bind "F6" "se quick"

bind "F7" "load quick"

bind "F8" "messagemode name"

bind "F9" "messagemode record"

bind "F10" "name hiGh#Copperheadmama "

bind "F11" "snapshot"

bind "F12" "chooseteam"

bind "INS" "say :FISTAD"

bind "DEL" "say :EGD"

bind "END" "say ^,..,^ EVUL!!"

bind "MOUSE2" "+attack2"

bind "MOUSE4" "+duck"

bind "PAUSE" "pause"

_snd_mixahead "0.1"

ati_npatch "0"

ati_subdiv "0"

bgmvolume "1.000000"

bottomcolor "6"

brightness "1"

cl_allowdownload "1"

cl_allowupload "1"

cl_backspeed "400"

cl_cmdbackup "2"

cl_cmdrate "101"

cl_corpsestay "0.000000"

cl_crosshair_color "50 50"

cl_crosshair_size "3"

cl_crosshair_translucent "0"

cl_dlmax "128"

cl_download_in "1"

cl_dynamiccrosshair "0"

cl_forwardspeed "400"

cl_himodels "0"

cl_idealpitchscale "0.8"

cl_lc "1"

cl_logocolor "#Valve_Orange"

cl_logofile "lambda"

cl_lw "1"

cl_minmodels "0"

cl_radartype "1"

cl_righthand "1"

cl_shadows "1"

cl_timeout "35"

cl_updaterate "101"

cl_voothing "0.05"

cl_weather "0"

con_color "255 255 255"

console "1.000000"

crosshair "1.000000"

fastsprites "0"

fps_max "100"

fps_modem "0"

gl_dither "1"

gl_flipmatrix "0"

gl_fog "1"

gl_overbright "0"

gl_polyoffset "0.1"

hisound "1"

hpk_maxsize "4"

hud_capturemouse "1"

hud_centerid "1"

hud_draw "1"

hud_fastswitch "1"

hud_saytext_internal "1"

hud_takesshots "0"

joystick "0"

lookspring "0.000000"

m_filter "0"

m_forward "1"

m_pitch "0.022"

m_side "0.8"

m_yaw "0.022"

model "gordon"

MP3FadeTime "2.0"

MP3Volume "0.800000"

name "NiP-zet-"

net_graph "0"

net_graph "2"

net_scale "5"

r_bmodelhighfrac "5.0"

r_detailtextures "0"

s_a3d "0.0"

s_automax_distance "30"

s_automin_distance "2"

s_bloat "2.0"

s_doppler "0.0"

s_eax "1"

s_leafnum "0"

s_max_distance "1000"

s_min_distance "5"

s_numpolys "200"

s_polykeep "1000000000"

s_polysize "10000000"

s_refdelay "4"

s_refgain "0.4"

s_rolloff "1.0"

s_verbwet "0.25"

sensitivity "3.6"

skin ""

spec_aubind "CTRL" "+duck"todirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "4"

suitvolume "0.000"

sv_aim "0"

sv_voenable "1"

team ""

topcolor "30"

viewsize "120.000000"

vo_enable "1"

vo_forcemicrecord "1"

vo_modenable "1"

vo_scale "2"

volume ".03"

set "_ah" "0"

+mlook

+jlook

exec userconfig.cfg

把这个替换到你的CONFIG里就可以了 然后把一些东西调成你自己的设置

然后没回进的时候在控制台里打入

rate 00

ex_interp 0.01(这个不是参数 是比赛允许的)

其他的都是调完的了

祝你好运 good luck!

AmBusH CS1.6 GUI Ver 6.0 珍藏版 这个脚本不错,建议你去使用

CS1.6弹道问题?高手一定帮帮。

spec_pip "0"

建议看一下下面这个帖子吧:

gamma "3"

有可能是两个网吧的脚本不一样。还有很多原因。比如配置和你的心里素质。如果你平常心。你的注意力就会集中一些。你压枪就会好一些

影响CS1.6弹道的因素 不外乎这几点 你自己找找原因

2.机器 就是你的电脑的配置 主要是CPU和显卡 够不够硬

3.就是你进的端系统设置问题 这个你作为客户端是无法改变的

4.就是你的鼠标的 DPI 鼠标越好 弹道就相对好些

你先把手从键盘拿开在试试开一枪是不是在准星上,是只开1枪看看。如果不在准星上那样烂的CS版本还真是少见值得推广给各大网吧。我们再用别的版被虐Si他们。

网速问题真的很无语了那是我们无能为力的痛!为什么OP战绩都很好。那就是0延迟的结晶。你自己建立个主,你才明白什么事真正的盲狙。在别人的里我就没打出过盲狙。我就不懂那些100多PIN的是怎么盲狙的。还TM说不是改弹道。

装个脚本试试`

我也遇到过类似问题,也是在网吧里,就是出来在准心上面,无语…感觉是那网吧怕有人玩CS拖网速故意弄的。

我以前打过职业。都是 把所有的cfg删了 然后调几个简单的设置基本上是这几个 fps_max 101

ratset "_vgui_menus" "0"e 00

cl_updaterate 101

cl_cmdrate 101

crosshair 1

hud_fastswitch 1

cl_minmodels 1

其实1.6 影响弹道的主要是和网速 还有一个很重要的就是下个好的显卡驱动 如果显卡驱动不好 弹道就很飘

错 是电脑太好了

因为CS是很早的游戏 电脑现在装了个优化

记得次去参加比赛

网吧也是这样的

有个人把视频效果降低 鼠标什么的调了一下就OK了 在控制面板里的 家里没有 也忘了叫什么了

自从被虐了 就再也没打过CS了 呵呵·

画面不行就在设置里调成D3D或OP,OP画面,不过只能左手。。。。。。。。。。。。。。。。。。。。选我吧

。。。应该换机子换网吧

cs1.6各个版本的弹道是一样的么?我知道cs1.5和1.6的弹道是不一样的

bind "MWHEELUP" "+jump"

游戏里的弹道实际上都是抽象的 根本不存在什麽弹道 墻壁上的弹孔都是虚拟的 为的是画面的真是性

bind "s" "+back"

不是一样的,各版本的弹道参数以及画面优1.网络速度 就是你的PIN化都是进行改动过的。

首先.,的影响是会影响弹道的.,那么版本弹道.是不一样的,,为什么呢.?因为每个版本的参数都不一样.,..就跟脚本的原理是一样的.,因为弹道的一些参数都被修改.,而且每个人的职业玩家的参数都略有不同

一般都略有修改,原版应该一样吧

和CS起源的引擎一样把我知道CSOL还是CS起源的引擎你不行了就去玩CSOL把也是不错的就是大了点或者火力突击

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